My First iOS Gaming App Experiment – Log1

Menu_bg-ipadI got bored of being a iOS App developer i wanna jump to the Gaming Side. How kewl it would be to play a game when you have created that game, That feeling is awesome. So it happened suddenly that i  wanted to develop a iOS game and i have to take the simpler path as i have to go through complex calculations and mathematical formulas for Gaming. But it is not that hard what i imagined when i think now. As a iOS developer for the past 3 years i love the way how Objective-C and iOS evolved inside my Medula Oblangata. It was so so soooo phenomenal.

Ideation So i jumped into the iTunes which i call the iWorld. Searched, Browsed, Surfed 100s of game to pick the right thing. Finally i found that the basic pingpong game(The classic computer pingpong) is the opt one because it doesn’t have complex controls simple swipe and simple mechanics. Also found there are some bored Not-So-Fantastic pingpong apps in appstore. So took that idea and added some wow factors like superpowers in it. I iterated Iterated and Iterated a lot in this game(There was a famous saying i remember now “Innovation is 1%Innovation and 99% Iteration) and finally created a Game design document on that

Design Finally drawing after drawing, sketching after sketching found a good complete gameplay for the app. Simple slider on both ends. Superpowers spawning from both the ends. User has to touch and drag superpowers to acqiure them. Superpower may cause damage to other user. and soooooo oooonnnnn. With some help from our UI team(Hari & Arul) designed the whole thing in Photoshop and created the Visual Elements in iPad Retina size So that i will resize that to any device resolutions like iPhone4Inch, iPhone3.5Inch, Retina and iPad.

Development For any game development. Be prepared with the Images before You start coding. With Xcode 4.6 in my Macmini. Downloading Cocos2d framework and installing in my Xcode created a Cocos2D Project. Cocos2D has been amazingly very easy to develop any game. This can be the best framework that any iOS geek can start his gaming idea. With cocos 2D i started my idea with great help from my friend(Sadesh). Keeping RayWenderlich’s Tutorials(This n this and this one too) on my Browser tabs i opened my Xcode and started coding by filling my coffee mug with Latte. After a week coding in cocos2D making just the 2 sliders on my screen heard that my game can be made very easily using Box2D extension and started reading about Box2D about how physics will be applied to the gaming objects and after reading this tutorial on Ray i got very much excited. Thats how i kicked off with my gaming app. My next Log will be discussing more on technical stuff Next Log…. Coming Soon

How to get paid iOS apps for free

FreeiOS

If you are a newbie to iWorld then you would be really annoyed by the free apps which dont have much features and you will not have enough money to pay or your dad will not give his credit card for you and stupid ads getting popped up at unwanted times. Here are some tips where you can purchase some paid apps for free.

According to apple if you once download a app from appstore it belongs to you for lifetime. So some companies will release their paid app for a limited time as free or drop their price. Keep looking out for them is the easiest way to get the paid app for free.

Appshopper is a website that provides the list of iOS/Mac apps which goes free for a limited time. So the best is to visit this website daily and find the popular iOS apps that has gone free or dropped in price. Just click the buy now button that will open the app in iTunes and click the download button. If you really dont want that app right now but it may be useful in future just download it and cancel the download at once the app has started downloading because it will make you own the app for lifetime.

Apple will release a outstanding-superintuitive-awesome-amazing app free for a week. Which you can checkout at the home page of iTunes. When i am typing this blog Plants Vs Zombies is free app of the week by Apple(which is normally priced $7 for iPad HD and $3 for iPhone). Those who are diehard fan of PvZ this is absolute jackpot for them. This is the most simple method of purchasing a really good paid app for free. A big thank to apple for this.

There are also many iOS applications which will keep track of pricedrops and freebies. Some of them are here

Free App a Day

App of the Day

App Gratis

Apps Gone Free

These apps provide you notifications of some interesting price dropped apps.

Mostly some companies will give out all their applications for free. So also watch out for the developer companies and their products. For example they may drop the price for all thier applications when they release a new app or company founded day or some 100000 applications downloaded day. So cross your fingers for that.

Free of anything that always makes us smile. Just grab the opportunity when it is there 🙂

12 Things Guy Kawasaki learnt from Steve Jobs

As a big fan of steve jobs I find a interesting topic about that genius and i am posting it here. Guy kawasaki is the guy who has worked as a chief evangelist(probably some marketing term) in apple with steve jobs gave a interesting speech about him after his death and all those things are interestingly awesome.

Believe me if this guy didn’t get fired working with steve jobs. He’s quite a genius.

Here’s what kawasaki said..

Many people have explained what one can learn from Steve Jobs. But few, if any, of these people have been inside the tent and experienced first hand what it was like to work with him. I don’t want any lessons to be lost or forgotten, so here is my list of the top 12 lessons I learned from Steve Jobs.

1. Experts are clueless
Experts—journalists, analysts, consultants, bankers, and gurus can’t “do” so they “advise.” They can tell you what is wrong with your product, but they cannot make a great one. They can tell you how to sell something, but they cannot sell it themselves. They can tell you how to create great teams, but they only manage a secretary. For example, the experts told us that the two biggest shortcomings of Macintosh in the mid 1980s were the lack of a daisy-wheel printer driver and Lotus 1-2-3; another advice gem from the experts was to buy Compaq. Hear what experts say, but don’t always listen to them.

2. Customers cannot tell you what they need
“Apple market research” is an oxymoron. The Apple focus group was the right hemisphere of Steve’s brain talking to the left one. If you ask customers what they want, they will tell you, “Better, faster, and cheaper”—that is, better sameness, not revolutionary change. They can describe their desires only in terms of what they are already using—around the time of the introduction of Macintosh, all that people said they wanted was a better, faster, and cheaper MS-DOS machine. The richest vein for tech startups is creating the product that you want to use—that’s what Steve and Woz did.

3. Jump to the next curve
Big wins happen when you go beyond better sameness. The best daisy-wheel printer companies were introducing new fonts in more sizes. Apple introduced the next curve: laser printing. Think of ice harvesters, ice factories, and refrigerator companies. Ice 1.0, 2.0, and 3.0. Are you still harvesting ice during the winter from a frozen pond?

4. The biggest challenges beget best work
I lived in fear that Steve would tell me that I, or my work, was crap. In public. This fear was a big challenge. Competing with IBM and then Microsoft was a big challenge. Changing the world was a big challenge. I, and Apple employees before me and after me, did our best work because we had to do our best work to meet the big challenges.

5. Design counts
Steve drove people nuts with his design demands—some shades of black weren’t black enough. Mere mortals think that black is black, and that a trash can is a trash can. Steve was a perfectionist, and he was right: some people care about design and many people at least sense it. Maybe not everyone, but the important ones.

6. You can’t go wrong with big graphics and big fonts
Take a look at Steve’s slides. The font is 60 points. There’s usually one big screenshot or graphic. Look at other tech speaker’s slides—even the ones who have seen Steve in action. The font is 8 points, and there are no graphics. So many people say that Steve was the world’s greatest product introduction guy. Don’t you wonder why more people don’t copy his style?

7. Changing your mind is a sign of intelligence
When Apple first shipped the iPhone there was no such thing as apps. Apps, Steve decreed, were a bad thing because you never know what they could be doing to your phone. Safari Web apps were the way to go until six months later when Steve decided, or someone convinced him, that apps were the way to go—but of course. Duh! Apple came a long way in a short time from Safari Web apps to “there’s an app for that.”

8. “Value” is different from “price”
Woe unto you if you decide everything based on price. Even more woe unto you if you compete solely on price. Price is not all that matters—what is important, at least to some people, is value. And value takes into account training, support, and the intrinsic joy of using the best tool that’s made. It’s pretty safe to say that no one buys Apple products because of their low price.

9. A players hire A+ players
Actually, Steve believed that A players hire A players—that is people who are as good as they are. I refined this slightly—my theory is that A players hire people even better than themselves. It’s clear, though, that B players hire C players so they can feel superior to them, and C players hire D players. If you start hiring B players, expect what Steve called “the bozo explosion” to happen in your organization.

10. Real CEOs demo
Steve Jobs could demo a ‘Pod, ‘Pad, ‘Phone, and Mac two to three times a year with millions of people watching, why is it that many CEOs call on their vice president of engineering to do a product demo? Maybe it’s to show that there’s a team effort in play. Maybe. It’s more likely that the CEO doesn’t understand what his/her company is making well enough to explain it. How pathetic is that?

11. Real CEOs ship
For all his perfectionism, Steve could ship. Maybe the product wasn’t perfect every time, but it was almost always great enough to go. The lesson is that Steve wasn’t tinkering for the sake of tinkering—he had a goal: shipping and achieving worldwide domination of existing markets or creation of new markets. Apple is an engineering-centric company, not a research-centric one. Which would you rather be: Apple or Xerox PARC?

12. Marketing boils down to providing unique value
Think of a two-by-two matrix. The vertical axis measures how your product differs from the competition. The horizontal axis measures the value of your product. Bottom right: valuable but not unique—you’ll have to compete on price. Top left: unique but not valuable—you’ll own a market that doesn’t exist. Bottom left: not unique and not valuable—you’re a bozo. Top right: unique and valuable—this is where you make margin, money, and history. For example, the iPod was unique and valuable because it was the only way to legally, inexpensively, and easily download music from the six biggest record labels.

Bonus: Some things need to be believed to be seen. When you are jumping curves, defying/ignoring the experts, facing off against big challenges, obsessing about design, and focusing on unique value, you will need to convince people to believe in what you are doing in order to see your efforts come to fruition. People needed to believe in Macintosh to see it become real. Ditto for the iPod, the iPhone, and the iPad. Not everyone will believe—that’s OK. But the starting point of changing the world is changing a few minds. This is the greatest lesson of all that I learned from Steve. May he rest in peace knowing how much he changed the world.

Introducing iDevices


If apple is going to reveal any of its masterpiece it is always a thrill for gadgets freaks like us. I always keep track of the Apple’s new introduction video of their products where those guys give a sleek and exciting advertisements of their products. These are some of the mesmerising advertisements of iPhone, iPod, iPad and macbook

Introducing the Smart Cover for iPad

Introducing the New iPhone 4S

Introducing the New iPad

Introducing the New Macbook Air

Introducing Siri

Introducing OS X Lion

Introducing iOS5

Introducing iCloud

iOS Development for Beginners

Hi Nerds

So welcome to the world of objective-C, your future favorite programming language. With just a two year experience, as a iOS developer it has been a Roller-Coaster ride for me with iOS development and I had some thrilling slides, smooth sight-seeings, slow-uprising of my iOS applications. Hope i will give you some tips to become a comfortable and pro-active iPhone/iPod/iPad developer.

If you are really reading this then you should definitely know some programming language at a very basic level. If the answer is “C” then you will be a Rockstar here. Some of the other techie words that you should get familiarize with are the OOPS concepts, MVC patterns and IDE’s.

Assuming you are pro in the above mentioned techs. I would like you to jump into the Apple world. There are two rules which you should obey when you start developing iOS applications

1. Buy/Borrow/Own/Steal/Rent a Mac machine

2. Buy/Borrow/Own/Steal/Rent a iPhone/iPod Touch/iPad device

Without a mac machine you can’t develop a native iOS app(of-course you can go hybrid but thats not your focus now newbie) as Xcode is the only tool for developing iOS apps and it is available only for mac OS. Without a device to test is always a risk. So obey the two rules.

You got everything you got start learning. I would like to suggest you to see as many video tutorials than the normal text blogs. Lynda.com provides some of the best video tutorials with very simple and clear explanations of iOS and Xcode. Apart from that the best is to learn from the people who created it. Apple Documentations are the best  for any clarifications or doubts.

Try to take a simple idea and create the application for that to learn. Learning each feature separately is not going to help. Take a simple idea that has some of the basic controls and start completing that project so that you have a complete app. My idea would be trying these basics in a single app.

  • Textfield validations
  • Button, Label, View creations
  • Transition of views from one screen to other
  • Passing data to next screen
  • Sqlite DB operations
  • Tableview Creations and manipulations
  • Delegates

As a starter you don’t  need to be so choosy for glassy interface for your app. While things go on you will be familiar with the user interface so do not worry about it now.

If you are stuck up on middle of a bug/isssue and apple documentation doesn’t solve your issue then go posting your question on Stackoverflow. Be neat, simple and clear on the question you are going to ask provide sample code in that and acknowledge the person who is trying to answer your question. Your hours and days effort will be minimized into seconds and minutes. If you become pro someday you can answer the questions posted by other developers as I do now. Thats me in SO.

RayWenderlich is a good team of iOS coders provide very easy and simple tutorials with sample code for some commonly used functionalities. Feel free to browse through their tutorials.

Appsamuck is site that provides open source iOS projects for free. You can download and play with those codes and feel the awesomeness in you by experimenting in it.

So welcome to the iOS.

How to show-off your new Macbook to your Friends

Everyone from our small age we have seen the windows xp, vista and windows 7. By far we have known that the giant is the Microsoft and Apple is always below when comparing to OS and easy usability. But after the reach of iDevices the iPod, iPhone and iPad, Apple became so smart in bringing a very user-friendly computing devices.

As a iPhone app developer working with mac in my office i got obsessed with it. I own a Dell XPS power packed laptop but always wanted a mac in my life. So saved a lot of money and bought a new Macbook pro.

After seeing that piece of cutting edge sillicon material outside i was amazed. So with a smirk in my face i opened the package saw the beauty sitting like a silent child inside the cage. I got familiarized with it and started showing-off to my friends who think Apple is not their friendly Non-Living-Thing.

1. Ask your friend to take the charger and plug the charger into the socket. With the magnet it pulls the charger socket easily and sets the charger in the place perfectly. There you go strike 1.

2. With the new Lios OS everything is gestures and animations. So now open Photobooth and touch the maximize button. Wo whoo a smart sleek animation which expands the window to fullscreen is so kool to watch out.

3. Now tell your friend that ‘Lets take a photo’. Click the photo icon in Photobooth app. Its starts the counter 3 2 1 and there is a flash in the screen which shows a white screen with full brightness for a split second and you have a clear photo taken. Pretty Impressive huh.

4. So now open as many applications like calendar, mail, iPhoto, Garageband, iMovie, Safari in fullscreen. Now tell your friend that now i am going to switch applications. Slide down your four fingers from left to right or right to left. Within less than a second you can switch to any app with that gesture. Now is the time to watch your friends face!!

5. Open Safari and browse through some 5 and above pages in a single tab. Now you wanna go back to previous page. Instead of clicking on back button slide the page by dragging two fingers on your touchpad a smooth transition shows the previous page. Within a second you can pass through the array of pages you visited with safari storing the pages in cache for sometime so that the page doesn’t reload.

6. Now shutdown you system. It takes almost 8-10 seconds for shut-downing which is 50% faster than windows machines.

7. Switch of all lights in your room. Open your macbook increase the keyboard light. Now your key glows with a white light so that it is easy to type when you are in a dark environment.

8. Open iPhoto App. Zoom in and zoom out pictures using the pinch gesture from your touchpad.

9. If you have a iPod or iPhone or iPad then you can amaze your rookie friends by the use of iCloud. Set iCloud on your device as well as on your macbook and connect both of them to internet. Now Take a foto from your iPhone/iPod/iPad you keep your device down open iphoto in your mac. Now show your friend the photo taken just 10 seconds ago which got clouded and rained your mac.

10. Finally take a screenshot of your mac and post it in Facebook and Twitter as I have done.

and thats the way to show-off with your macbook. Go nuts!!!