Samsung Galaxy Note 2 – My New Gadget

Samsung-Galxy-Note2

As an avid apple fan. I have been a long time admirer of apple products. But recently i had enough money and choose the robot keeping the fruit away. I am in need of a phone i had war going inside my head whether it is Apple or Android. Then what the hell, thought of buying a iPad and so its going to be a Droid phone finally

So my choice was clear that it going to be the green robot. So what next? Which phone?

Samsung HTC Motorola Micromax? Whoa.. Lot to choose from.

Finally broke down to Samsung Grand. So when i comparing features in Grand i had a indefinite love to the worlds best droid phone the Samsung Note 2. But after some googling put a Credit Card EMI on Samsung Galaxy note 2 and purchased it online.

What does this beast has?

1. S Pen Stylus – This is the amazing feature of this beast. It nearly does some magic which will raise your friends eyebrows with text coming from their mouth is WOW!

Drawing anything you think of and share it with anything. Inclusion of this drawing with Calendar, Drawing Maps, drawing with photos make this device much more cooler.

2. The next big question you wanna answer when someone sees your Note2 is “How do you keep that phone in your pocket” And the answer is “Yeah it is kinda big but it definitely fit in your jean packet”. When considering the features the Big Size thing is worth.

3. Camera – Is just awesome with 8 MP worth for a phone.

4. Excellent screen resolution makes your phone look like a Tablet.

5. Everything is Big. Isn’t that enough for you guys. Camera, Photos, Videos, Websites that really makes my iPod very smaller when i hold it.

6. Then comes the big thing with Android Ice-cream Sandwich. It has its own awesomeness.

Full Specifications

Video

Samsung galaxy Note 2 Worth as your 11th finger.

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How to get paid iOS apps for free

FreeiOS

If you are a newbie to iWorld then you would be really annoyed by the free apps which dont have much features and you will not have enough money to pay or your dad will not give his credit card for you and stupid ads getting popped up at unwanted times. Here are some tips where you can purchase some paid apps for free.

According to apple if you once download a app from appstore it belongs to you for lifetime. So some companies will release their paid app for a limited time as free or drop their price. Keep looking out for them is the easiest way to get the paid app for free.

Appshopper is a website that provides the list of iOS/Mac apps which goes free for a limited time. So the best is to visit this website daily and find the popular iOS apps that has gone free or dropped in price. Just click the buy now button that will open the app in iTunes and click the download button. If you really dont want that app right now but it may be useful in future just download it and cancel the download at once the app has started downloading because it will make you own the app for lifetime.

Apple will release a outstanding-superintuitive-awesome-amazing app free for a week. Which you can checkout at the home page of iTunes. When i am typing this blog Plants Vs Zombies is free app of the week by Apple(which is normally priced $7 for iPad HD and $3 for iPhone). Those who are diehard fan of PvZ this is absolute jackpot for them. This is the most simple method of purchasing a really good paid app for free. A big thank to apple for this.

There are also many iOS applications which will keep track of pricedrops and freebies. Some of them are here

Free App a Day

App of the Day

App Gratis

Apps Gone Free

These apps provide you notifications of some interesting price dropped apps.

Mostly some companies will give out all their applications for free. So also watch out for the developer companies and their products. For example they may drop the price for all thier applications when they release a new app or company founded day or some 100000 applications downloaded day. So cross your fingers for that.

Free of anything that always makes us smile. Just grab the opportunity when it is there 🙂

5 Things a iOS developer should get used to

You can raise your collars about how cool you are if you develop apps for iPhone iPad android or windows phone. Since these are the most favorite platform in entertainment world. As a iphone ipad app developer i have experienced a lot of information about the app developing world and wanna share with you people. Apart from programming i personally found that these information can nurture any mobile developer into high class programmer. so let me enlighten you folks

1. Stackoverflowing: If you are a mobile developer definitely you would have crossed this site Stackoverflow. We stuck up, we forget, we make stupid bugs and still we wanna make sure everything is perfect and we go fetch code from SO. Whats my idea is instead of searching in SO just for answers you can answer the questions which are asked in SO when you get free time. This will greatly improve your learning curve.

2. Tracking Apps: Tracking your appstore for new apps is a fantastic way to know the trending apps currently in market. After seeing these apps they can make you ask a question to yourself (How did they do it? Is it possible in development?) and when you find answers for these you are definitely becoming pro.

3. Pirate: Don’t get panic by reading the title. This what Steve Jobs said to his employees Good artist copy Great artist steal. What i am trying to say is there are lot of drop-in code files and ready made classes out there. Instead of copying functionality and writing code yourself just steal(with their permission and that’s what i call ‘steal’) and modify it according to your requirement. Get iphone and mac drop-in classes here www.cocoacontrols.com, www.verious.com, www.maniacdev.com

4. Photoshopper: Though you may be good with objects, functions, arrays, strings classes, etc when it comes to mobile mostly it talks about the User Interface so even though you are a mobile developer it is good to have a touch in photo editing knowledge to deal with those UI’s.

5. Githubing: This is a thing which i wanna do for a long time. You would have developed many components that may be useful to a lot of rookies. But you havent commented those code or not organized properly so that the third person can use it easily. If you are a Let-All-Developers-Be-Happy type user then try cleaning those codes that are components  so that it should be easily adapted by a third party. So once you are done Github it.

If you can give some extra tips then most welcome…

12 Things Guy Kawasaki learnt from Steve Jobs

As a big fan of steve jobs I find a interesting topic about that genius and i am posting it here. Guy kawasaki is the guy who has worked as a chief evangelist(probably some marketing term) in apple with steve jobs gave a interesting speech about him after his death and all those things are interestingly awesome.

Believe me if this guy didn’t get fired working with steve jobs. He’s quite a genius.

Here’s what kawasaki said..

Many people have explained what one can learn from Steve Jobs. But few, if any, of these people have been inside the tent and experienced first hand what it was like to work with him. I don’t want any lessons to be lost or forgotten, so here is my list of the top 12 lessons I learned from Steve Jobs.

1. Experts are clueless
Experts—journalists, analysts, consultants, bankers, and gurus can’t “do” so they “advise.” They can tell you what is wrong with your product, but they cannot make a great one. They can tell you how to sell something, but they cannot sell it themselves. They can tell you how to create great teams, but they only manage a secretary. For example, the experts told us that the two biggest shortcomings of Macintosh in the mid 1980s were the lack of a daisy-wheel printer driver and Lotus 1-2-3; another advice gem from the experts was to buy Compaq. Hear what experts say, but don’t always listen to them.

2. Customers cannot tell you what they need
“Apple market research” is an oxymoron. The Apple focus group was the right hemisphere of Steve’s brain talking to the left one. If you ask customers what they want, they will tell you, “Better, faster, and cheaper”—that is, better sameness, not revolutionary change. They can describe their desires only in terms of what they are already using—around the time of the introduction of Macintosh, all that people said they wanted was a better, faster, and cheaper MS-DOS machine. The richest vein for tech startups is creating the product that you want to use—that’s what Steve and Woz did.

3. Jump to the next curve
Big wins happen when you go beyond better sameness. The best daisy-wheel printer companies were introducing new fonts in more sizes. Apple introduced the next curve: laser printing. Think of ice harvesters, ice factories, and refrigerator companies. Ice 1.0, 2.0, and 3.0. Are you still harvesting ice during the winter from a frozen pond?

4. The biggest challenges beget best work
I lived in fear that Steve would tell me that I, or my work, was crap. In public. This fear was a big challenge. Competing with IBM and then Microsoft was a big challenge. Changing the world was a big challenge. I, and Apple employees before me and after me, did our best work because we had to do our best work to meet the big challenges.

5. Design counts
Steve drove people nuts with his design demands—some shades of black weren’t black enough. Mere mortals think that black is black, and that a trash can is a trash can. Steve was a perfectionist, and he was right: some people care about design and many people at least sense it. Maybe not everyone, but the important ones.

6. You can’t go wrong with big graphics and big fonts
Take a look at Steve’s slides. The font is 60 points. There’s usually one big screenshot or graphic. Look at other tech speaker’s slides—even the ones who have seen Steve in action. The font is 8 points, and there are no graphics. So many people say that Steve was the world’s greatest product introduction guy. Don’t you wonder why more people don’t copy his style?

7. Changing your mind is a sign of intelligence
When Apple first shipped the iPhone there was no such thing as apps. Apps, Steve decreed, were a bad thing because you never know what they could be doing to your phone. Safari Web apps were the way to go until six months later when Steve decided, or someone convinced him, that apps were the way to go—but of course. Duh! Apple came a long way in a short time from Safari Web apps to “there’s an app for that.”

8. “Value” is different from “price”
Woe unto you if you decide everything based on price. Even more woe unto you if you compete solely on price. Price is not all that matters—what is important, at least to some people, is value. And value takes into account training, support, and the intrinsic joy of using the best tool that’s made. It’s pretty safe to say that no one buys Apple products because of their low price.

9. A players hire A+ players
Actually, Steve believed that A players hire A players—that is people who are as good as they are. I refined this slightly—my theory is that A players hire people even better than themselves. It’s clear, though, that B players hire C players so they can feel superior to them, and C players hire D players. If you start hiring B players, expect what Steve called “the bozo explosion” to happen in your organization.

10. Real CEOs demo
Steve Jobs could demo a ‘Pod, ‘Pad, ‘Phone, and Mac two to three times a year with millions of people watching, why is it that many CEOs call on their vice president of engineering to do a product demo? Maybe it’s to show that there’s a team effort in play. Maybe. It’s more likely that the CEO doesn’t understand what his/her company is making well enough to explain it. How pathetic is that?

11. Real CEOs ship
For all his perfectionism, Steve could ship. Maybe the product wasn’t perfect every time, but it was almost always great enough to go. The lesson is that Steve wasn’t tinkering for the sake of tinkering—he had a goal: shipping and achieving worldwide domination of existing markets or creation of new markets. Apple is an engineering-centric company, not a research-centric one. Which would you rather be: Apple or Xerox PARC?

12. Marketing boils down to providing unique value
Think of a two-by-two matrix. The vertical axis measures how your product differs from the competition. The horizontal axis measures the value of your product. Bottom right: valuable but not unique—you’ll have to compete on price. Top left: unique but not valuable—you’ll own a market that doesn’t exist. Bottom left: not unique and not valuable—you’re a bozo. Top right: unique and valuable—this is where you make margin, money, and history. For example, the iPod was unique and valuable because it was the only way to legally, inexpensively, and easily download music from the six biggest record labels.

Bonus: Some things need to be believed to be seen. When you are jumping curves, defying/ignoring the experts, facing off against big challenges, obsessing about design, and focusing on unique value, you will need to convince people to believe in what you are doing in order to see your efforts come to fruition. People needed to believe in Macintosh to see it become real. Ditto for the iPod, the iPhone, and the iPad. Not everyone will believe—that’s OK. But the starting point of changing the world is changing a few minds. This is the greatest lesson of all that I learned from Steve. May he rest in peace knowing how much he changed the world.